Nintendo apologizes for performance issues with Pokémon Scarlet and Violet, and promises fixes

Nintendo has apologized to the state which Pokemon Scarlet and Violet has launched.

While the last few games in the series were praised for moving in a less linear approach through their open world, there has been a lot of backlash against low quality graphics and extremely poor performance issues, especially considering that Pokémon is the highest grossing media franchise of all the time.

An update was released this week that fixed a music issue and some other small bugs, with the patch notes containing an apology and a promise to fix the performance issues.

Niantic/The Pokémon Company

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It reads: “We are aware that players may encounter issues that affect the performance of our games. Our goal is always to provide players with a positive experience with our games, and we apologize for the inconvenience this has caused.

“We take the feedback from the players seriously and work on improvements to the games.”

No time frame has been given for these fixes, nor specific details on what will be improved and what won’t be, but fans will be happy to hear that the games won’t remain in this current state forever.

Despite all the problems with the games, Scarlet and Violet has sold incredibly well. With 10 million units sold (physical and digital) in just three days, the games set the record for the highest number of software sold on a Nintendo system during that period, while also being the UK’s biggest physical launch.

pokemon scarlet and violet female trainer in school uniform

Niantic/The Pokémon Company

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In comparison, Pokemon Sword and Shield sold 6 million copies in its first week, and 25 million copies in total. Play as Ultra Sun and Ultra Moon, Platinum and Black 2 and white 2 have all sold less than 10 million copies in their lifetime.

Pokemon Scarlet and Violet is out now on Nintendo Switch.

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